test 11

Controls: click, rollover

A little test for the interactions box that pops up when you interact with a character.

The dotted line should be attaced to the object that you are interacting with. Available items are not faded.

Click the items to toggle between the available/unavailable styling. Clicking anywhere will also change the box as if it is going into a storytelling mode, which could have larger images in it, for when a character is speaking.